On the finish of final yr, Pokémon GO lastly obtained a player-versus-player battling system. Whereas it was a really a lot welcomed addition, it has all the time appeared a bit… monotonous. It simply requires so… a lot… tapping.
You repeatedly faucet the display screen to make your Pokémon assault, concurrently build up its “Cost” transfer with every faucet. As soon as it’s time to unleash the cost, you faucet a button on display screen to fireplace off the transfer, then faucet as quick as you possibly can to make that transfer extra highly effective. Faucet! Faucet! Faucet! Taptaptaptaptaptap. Repeat till the battle is over. It’s an excellent thumb exercise, however it arguably wasn’t very a lot enjoyable.
In a tweet this afternoon, Niantic introduced that they’re altering issues up. The core mechanics of the battle system will stay the identical, however cost assaults will now be much less about tapping shortly, and extra about correct swiping. When you’ve fired off your cost transfer, you’ll swipe your finger throughout a path of icons falling throughout your display screen. The extra you gather earlier than time runs out, the extra highly effective your assault can be.
You may see a fast demo of the brand new cost system within the video under starting round 13 seconds in. (The primary 13 seconds, in the meantime, exhibit an overhauled appraisal system for serving to you determine your explicit Pokémon’s distinctive stats):
These modifications to battle mechanics are sure to be at the least a bit of divisive as a result of… properly, they’re modifications. Some individuals will love’m, some individuals will all the time want the previous tap-tap-tap cost mechanics, and others will preserve yelling that the sport ought to simply use the identical turn-by-turn battle system present in the principle Pokémon collection.
At first look, although, I like this new idea. It jogs my memory a little bit of glyph hacking in Niantic’s first sport, Ingress, or the spell casting mechanics in its most up-to-date title, Harry Potter: Wizards Unite. Swiping up icons appears only a pinch extra entertaining than furiously bashing on the display screen, with out actually messing with the underlying battle mechanics. On the very least, my thumb appreciates the change.